Module biodivine_sketchbook::app::event
source · Structs§
- An Event object holds information about one particular state update.
- A SessionMessage represents a single event “message” that is exchanged between different sessions (purely on backend).
- A StateChange is internally the same as UserAction, but it represents a collection of value updates that happened on the backend.
- A UserAction is a collection of events that originate in one GUI action.